e-ISSN 2231-8542
ISSN 1511-3701
Mohammad Romdhoni Prakoso, Ngadiso and Sumardi
Pertanika Journal of Tropical Agricultural Science, Volume 25, Issue S, September 2017
Keywords: ELT, MMORPG, technology
Published on: 30 Mac 2018
Nowadays, students are no longer regarded as cyber immigrants, instead they are cyber natives who deserve technological use in many fields of study including learning English. In other words, the use of technological media is obligatory for English teachers. One of the newest, though not the most popular, forms of media applied in ELT is video game. Commonly, video game used in ELT is the offline ones, yet, today, online learning is also encouraged. Hence, MMORPG (Massively Multiplayer Online Role Playing Game) is seen as a promising medium to facilitate students in learning English online. In this plenary paper, the researchers conduct literature review of a fair amount of research about the implementation of MMORPG in ELT. The aims of this paper are to identify: (1) the advantages and disadvantages of MMORPG; (2) the procedures in implementing MMORPG; and (3) the obstacles in the implementation of MMORPG in ELT.
ISSN 1511-3701
e-ISSN 2231-8542